Heritage accessibility has been highlighted as a fundamental condition to convey multi-sphere values (social, artistic, economic, territorial), necessary for assigning the label of cultural heritage. Similarly, it permits to include new frontiers of educational processes for smart communities within digital data and VR systems developed from 3D survey actions. In this way, digital technologies can convey the societal challenge to evaluate the efficacy of cultural heritage communication beyond the in-situ physical experience, assessing the learning impact of virtual heritage environments. The scientific research on the production of effective heritage learning objects, from the EU project PROMETHEUS, is presented, enhancing opportunities of communication and virtual smart-fruition for sites along cultural heritage routes. Sites’ virtual models are joined to physical prototypes to increase awareness and sustainable knowledge from the users’ interactions with digital heritage.

Experiences of Digital Survey Data Applied for the Involvement of Societal Smart-Users in Cultural Heritage Awareness

Parrinello, Sandro;De Marco, Raffaella
2022-01-01

Abstract

Heritage accessibility has been highlighted as a fundamental condition to convey multi-sphere values (social, artistic, economic, territorial), necessary for assigning the label of cultural heritage. Similarly, it permits to include new frontiers of educational processes for smart communities within digital data and VR systems developed from 3D survey actions. In this way, digital technologies can convey the societal challenge to evaluate the efficacy of cultural heritage communication beyond the in-situ physical experience, assessing the learning impact of virtual heritage environments. The scientific research on the production of effective heritage learning objects, from the EU project PROMETHEUS, is presented, enhancing opportunities of communication and virtual smart-fruition for sites along cultural heritage routes. Sites’ virtual models are joined to physical prototypes to increase awareness and sustainable knowledge from the users’ interactions with digital heritage.
2022
Handbook of Research on Implementing Digital Reality and Interactive Technologies to Achieve Society 5.0
Ugliotti Francesca Maria, Osello Anna
Esperti anonimi
Inglese
Internazionale
ELETTRONICO
344
386
43
9781668448540
9781668448557
IGI Global
Hershey PA
STATI UNITI D'AMERICA
Digital Survey, Accessibility, 3D Models, Reality-Based Models, Virtual Reality, Digital Heritage, Virtual Heritage Environments, Heritage Learning Objects, Cultural Heritage Routes, PROMETHEUS
no
2 Contributo in Volume::2.1 Contributo in volume (Capitolo o Saggio)
2
268
none
Parrinello, Sandro; De Marco, Raffaella
info:eu-repo/semantics/bookPart
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11571/1462304
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